Nintendo stands as a towering figure in the world of video games, renowned for its pioneering spirit and groundbreaking innovations in the home console market. With a rich history of beloved intellectual properties that continue to captivate audiences decades after their initial release, Nintendo shows no signs of slowing down, especially with the recent announcement of the Nintendo Switch 2. As we eagerly anticipate the next chapter in Nintendo's storied journey, let's take a nostalgic look back at the evolution of their consoles and how they've shaped the gaming industry.
Below, we've meticulously cataloged every console Nintendo has ever released. Embark on a journey through time and explore how Nintendo has continuously pushed the boundaries of gaming technology and entertainment.
In total, 32 Nintendo consoles have been released throughout the company's illustrious history, with the upcoming Switch 2 set to be the 33rd. This count includes various revision models of both home and handheld consoles, such as those branded as XL or Mini.
Latest Model### Nintendo Switch OLED (Neon Blue & Red)
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Nintendo's initial venture into the realm of gaming hardware began with the Color TV-Game series. A collaboration with Mitsubishi Electronics, this series marked Nintendo's first steps into hardware development, setting the stage for future innovations. The success of these systems was a pivotal moment, steering Nintendo's focus towards gaming hardware and laying the foundation for its enduring legacy.
Nintendo's foray into the handheld market began with the Game & Watch series, each unit featuring a unique game. These devices, selling over 40 million units worldwide, introduced innovations like the D-Pad, which became a staple in gaming. Their impact is still felt today, with Nintendo reviving the series in limited editions to celebrate iconic franchises like Mario and Zelda.
The Nintendo Entertainment System (NES), known as the Family Computer (Famicom) in Japan, was the first Nintendo console to make waves in North America. It revolutionized gaming with its cartridge system, allowing players to build a library of games. This console birthed many iconic Nintendo franchises, including Super Mario, The Legend of Zelda, and Metroid, cementing its place as a cornerstone in video game history.
The Game Boy was Nintendo's first true handheld console, released in North America during the summer of 1989. It advanced beyond the Game & Watch by introducing cartridge-based gaming, enabling a vast library of games. Tetris, often bundled with the console, became synonymous with the Game Boy's success.
The Super Nintendo Entertainment System (SNES) introduced 16-bit graphics to Nintendo's lineup, heralding a new era of gaming. It featured significant evolutions of major series, including Super Mario World and Donkey Kong Country. Despite a later launch, the SNES became the best-selling console of its generation, driven by its exceptional software offerings.
The Virtual Boy stands out as one of Nintendo's most unusual consoles, offering 3D visuals without the need for glasses. Despite its innovative approach, it saw limited success, with only 22 games released and less than 800,000 units sold during its short market life.
The Game Boy Pocket was a refined version of the original Game Boy, featuring a clearer black-and-white screen and improved response time. While smaller, it offered a shorter battery life compared to its predecessor.
Nintendo 64 introduced 3D graphics to Nintendo's home console market, revolutionizing gameplay with titles like Super Mario 64 and The Legend of Zelda: Ocarina of Time. Its innovative controller with an analog stick set new standards for player interaction, and its various special editions became collector's items.
Exclusive to Japan, the Game Boy Light added a backlight for low-light gaming, extending battery life to around 20 hours. Despite its limited release, it was a significant improvement over the Game Boy Pocket.
The Game Boy Color brought vibrant colors to Nintendo's handhelds, with backward compatibility ensuring a seamless transition for existing Game Boy owners. It revitalized classics like Tetris and introduced a plethora of new games.
The Game Boy Advance (GBA) represented a significant leap forward, introducing 16-bit graphics in a horizontal format. Its backward compatibility with earlier Game Boy titles expanded its library into the thousands.
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The Pokémon mini was a tiny, Pokémon-focused handheld that offered unique features like a built-in clock and rumble. Despite its limited game selection, it was a charming addition to the Game Boy family.
The Nintendo GameCube followed up on the N64's success with beloved sequels and new franchises. It transitioned from cartridges to discs and introduced an improved controller with rumble and analog triggers. Its legacy continues with enduring series like Animal Crossing.
A collaboration with Panasonic, the Panasonic Q combined a GameCube with a DVD player, offering a unique entertainment solution. Despite its innovative design, it struggled with sales and was discontinued after two years.
The Game Boy Advance SP introduced a foldable design, rechargeable battery, and a backlit screen, significantly enhancing the handheld gaming experience. Its lack of a headphone jack was mitigated by an available adapter.
The Nintendo DS marked the beginning of Nintendo's best-selling console line. Its dual-screen design and touch capabilities offered unique gaming experiences, setting it apart from competitors.
The Game Boy Micro, revealed by Reggie Fils-Aimé at E3 2005, was remarkably compact. Its backlit screen and compatibility with earlier Game Boy games made it a favorite among enthusiasts.
The Nintendo DS Lite refined the original DS, offering a slimmer design, brighter screens, and improved battery life. It quickly became a popular choice among gamers.
The Nintendo Wii revitalized the home console market with its motion controls, attracting a broad audience. Its backward compatibility with GameCube titles and the Virtual Console service further enhanced its appeal.
The Nintendo DSi introduced cameras and an SD card slot, enhancing the DS experience. However, it removed the Game Boy Advance slot, marking a shift in handheld design.
The DSi XL featured larger screens and improved audio, making DS games more enjoyable. Its bigger battery also allowed for extended play sessions.
The Nintendo 3DS offered 3D gaming without glasses, powered by stereoscopy. It built on the success of the DS with titles like The Legend of Zelda: A Link Between Worlds and Super Mario 3D Land.
The 3DS XL provided a 90% larger screen than the original 3DS, enhancing the gaming experience without sacrificing any features.
The Wii U, despite its innovative GamePad, struggled with marketing and sales. It offered HD gaming and a robust library, including titles like Super Mario 3D World and Splatoon.
The Wii Mini was a streamlined version of the Wii, released at the end of its lifecycle. It omitted several features, including GameCube support and Wi-Fi connectivity.
The 2DS offered a cost-effective alternative to the 3DS, removing the 3D feature and adopting a flat design. It maintained compatibility with all 3DS games.
The New Nintendo 3DS added new controls and amiibo support, enhancing the 3DS experience. Its release was staggered globally, with North America receiving it later.
The New 3DS XL offered larger screens and the new features of the New 3DS, though it removed the ability to swap face plates. Special editions provided customization options.
The Nintendo Switch combined home and portable gaming, revolutionizing the industry. Its extensive first-party library and special editions have made it a phenomenal success.
The New 2DS XL added an analog stick, shoulder buttons, and amiibo support, while returning to the clamshell design. It could also play New 3DS titles.
The Switch Lite offered a more affordable, handheld-only option, with built-in controllers and a smaller screen. It catered to gamers looking for a portable experience without the need for docking.
The Switch OLED model upgraded the screen size and quality, along with improved speakers and a new dock. It was a premium addition to the Switch family.
After years of speculation, Nintendo officially unveiled the Switch 2. The reveal trailer showcased a new method for attaching Joy-Cons, a larger screen, and an additional USB-C port. The potential to use Joy-Cons as a mouse and the promise of a new Mario Kart with 24-player support are exciting developments. The console is set to be "mostly" backward compatible, supporting both physical and digital games.
Analysts estimate the Switch 2 will be priced around $400. We've gathered all known details from the trailer, but more information, including a release date, will be shared during a Nintendo Direct scheduled for April 2.
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