Neople, a subsidiary of the South Korean gaming giant Nexon, is set to launch its eagerly awaited hardcore RPG slasher, The First Berserker: Khazan, on PC, PlayStation 5, and Xbox Series. Mark your calendars for March 27, as this is the day when gamers worldwide can dive into this thrilling experience. To give fans a taste of what's to come, the developers have unveiled an eight-minute gameplay trailer that showcases the game's intricate combat system in detail.
The trailer highlights three fundamental principles of combat in The First Berserker: Khazan: attacking, dodging, and defending. Each action plays a critical role in the battle dynamics. Defending consumes a significant amount of stamina, but players are rewarded for their precision with perfectly timed blocks. These not only reduce stamina consumption but also lessen the impact of stun effects. On the flip side, dodging requires less stamina but demands perfect timing and quick reflexes to make the most of the invulnerability frames during these evasive moves. As with other soulslike games, mastering stamina management is key to triumphing in The First Berserker: Khazan.
Running out of stamina forces Khazan into an exhaustion state, leaving him open to enemy attacks and potentially fatal blows. However, this mechanic works both ways; players can strategically deplete an enemy's stamina bar to land devastating attacks. Even enemies without stamina bars can be worn down through relentless and well-timed attacks. These encounters test the player's patience, positioning, and timing, but they are made more manageable since monster stamina does not regenerate, adding a strategic layer to the combat system.