In the upcoming Death Stranding 2, players will have the innovative option to bypass traditional boss fights, opting instead for a narrative-rich experience reminiscent of a visual novel. This new feature was unveiled by Hideo Kojima during a recent Koji Pro radio broadcast on April 14. This approach is designed to help less experienced players progress through the game without the need to engage in combat, offering them a unique way to experience the story.
In Death Stranding 2: On The Beach (DS2), players can now choose to press "continue" on the game over screen after a boss fight fails. This option will trigger the display of images and text descriptions of the battle, allowing players to absorb the narrative context without the need for combat. This feature is particularly beneficial for those who may find boss battles challenging, ensuring that everyone can enjoy the full story of DS2.
Hideo Kojima has announced that Death Stranding 2 is now 95% complete. He likened the development stage to being at "10 o'clock (PM)" out of a 24-hour cycle, indicating that only a couple of hours—or development phases—remain before the game is fully ready. Following directly from the events of the first game, DS2 continues to build on its intriguing narrative.
At the South by South West (SXSW) event last month, Kojima Productions and Sony provided a deeper look into DS2, including a 10-minute trailer that showcased the game's story and introduced new characters. Fans were particularly excited about a character resembling Solid Snake, among other new story elements and features. The event also highlighted DS2's collector’s edition and pre-order bonuses. For more detailed information on pre-orders and downloadable content (DLC), you can refer to our comprehensive article below.