Ang gabay na ito ay detalyado ang isang makapangyarihang multiclass character na bumuo sa Baldur's Gate 3, na pinagsasama ang pagkamatay ng rogue assassin na may taktikal na katapangan ng ranger Gloomstalker. Ang hybrid na ito ay higit sa parehong ranged at melee battle, pag -agaw ng stealth at nagwawasak na pinsala.
Ang synergy sa pagitan ng Ranger at Rogue ay hindi maikakaila. Parehong umaasa nang labis sa kagalingan, nagtataglay ng mga mahahalagang kasanayan tulad ng stealth, lockpicking, at trap disarming, at nag -aalok ng isang maraming nalalaman timpla ng mga istilo ng labanan. Nagbibigay ang mga Rangers ng mga spells ng suporta at mga proficiencies ng armas, habang ang mga rogues ay nag -aambag ng malakas na kakayahan ng melee.
mga posibilidad. Para sa kumbinasyon ng Ranger/Rogue na ito, ang Dexterity ay nananatiling pinakamahalaga, na may karunungan na mahalaga para sa Ranger spellcasting. Maingat na pagsasaalang -alang ng lahi, background, feats, at gear ay mahalaga para sa pag -optimize. Paglabas ng Savage Stealth: Ang Gloomstalker Assassin
Ang build na ito ay pinaghalo ang nakamamatay na mangangaso na may walang awa na mersenaryo, na lumilikha ng isang kakila -kilabot na kaligtasan. Ang Gloomstalker Assassin ay naghahatid ng makabuluhang pinsala sa pisikal, na epektibong lumilipat sa pagitan ng ranged at melee battle depende sa iyong napiling mga kasanayan, kakayahan, at kagamitan. Ang stealth, sleight ng kamay, at kahusayan ng dexterity ay mga pangunahing lakas. Ang pagsasama ng ilang mga karera at cantrips ay nagbibigay -daan para sa limitadong pagsasama ng spellcasting.
kakayahan ng prioritization ng kakayahan: Dexterity at Wisdom Reign Supreme
Pinahahalagahan ng ang pisikal na pinsala at pagiging matatag sa mabibigat na spellcasting, ngunit huwag pabayaan ang mga spells.
|
Subrace | Abilities |
---|---|---|
Drow | Lloth-Sworn | Superior Darkvision, Drow Weapon Training, Fey Ancestry, spells like Faerie Fire and Darkness. |
Seldarine | Superior Darkvision, Drow Weapon Training, Fey Ancestry, spells like Faerie Fire and Darkness. | |
Elf | Wood Elf | Improved Stealth, increased movement speed, Elven Weapon Training, Darkvision, Fey Ancestry. |
Half-Elf | Drow Half-Elf | Drow and Human advantages, improved weapon/armor proficiency, Civil Militia ability. |
Wood Half-Elf | Elven Weapon Training, Civil Militia. | |
Human | na | Civil Militia Feat, increased movement speed and carrying capacity. |
Githyanki | na | Increased movement speed, spells like Enhanced Leap and Misty Step, Martial Prodigy (medium armor proficiency). |
Halfling | Lightfoot | Brave, Halfling Luck, advantage on Stealth checks. |
Gnome | Forest | Speak with Animals, improved Stealth. |
Deep | Superior Darkvision, Stone Camouflage (advantage on Stealth checks). |
Race | Subrace | Abilities |
---|---|---|
Drow | Lloth-Sworn | Superior Darkvision, Drow Weapon Training, Fey Ancestry, spells like Faerie Fire and Darkness. |
Seldarine | Superior Darkvision, Drow Weapon Training, Fey Ancestry, spells like Faerie Fire and Darkness. | |
Elf | Wood Elf | Improved Stealth, increased movement speed, Elven Weapon Training, Darkvision, Fey Ancestry. |
Half-Elf | Drow Half-Elf | Drow and Human advantages, improved weapon/armor proficiency, Civil Militia ability. |
Wood Half-Elf | Elven Weapon Training, Civil Militia. | |
Human | na | Civil Militia Feat, increased movement speed and carrying capacity. |
Githyanki | na | Increased movement speed, spells like Enhanced Leap and Misty Step, Martial Prodigy (medium armor proficiency). |
Halfling | Lightfoot | Brave, Halfling Luck, advantage on Stealth checks. |
Gnome | Forest | Speak with Animals, improved Stealth. |
Deep | Superior Darkvision, Stone Camouflage (advantage on Stealth checks). |
Background | Skills | Description |
---|---|---|
Outlander | Athletics, Survival | Ideal for a Ranger, raised in the wilderness. |
Charlatan | Deception, Sleight of Hand | A cunning character with charm and guile. |
Soldier | Athletics, Intimidation | A disciplined fighter, potentially a former soldier or militia member. |
Folk Hero | Animal Handling, Survival | A legendary hero, embodying the gritty nature of Rogues and Rangers. |
Urchin | Sleight of Hand, Stealth | A skilled thief with a history of street survival. |
Criminal | Deception, Stealth | A master of deception and stealth, suitable for both Rogues and Rangers operating in urban environments. |
Labindalawang antas ang nagbibigay-daan para sa anim na Feats. Isaalang-alang ang balanse ng mga antas ng Ranger at Rogue (hal., 10 Ranger/3 Rogue).
Feat | Description |
---|---|
Ability Score Improvement | Increase one Ability Score by 2 or two by 1 (boost Dexterity and Wisdom). |
Alert | Prevents the Surprised condition, +5 bonus to Initiative. |
Athlete | +1 Dexterity or Strength, faster recovery from Prone, increased Jump distance. |
Crossbow Expert | Removes Disadvantage for ranged attacks in melee, doubles Gaping Wounds duration. |
Dual Wielder | Use two non-heavy weapons, +1 to AC. |
Magic Initiate: Cleric | Grants access to Cleric spells. |
Mobile | +10 movement speed, unaffected by Difficult Terrain while Dashing, avoids Attacks of Opportunity. |
Resilient | +1 to any Ability, proficiency in that Ability's Saving Throws. |
Spell Sniper | Enhanced ranged spellcasting, access to cantrips using Wisdom or Dexterity. |
Isaalang -alang ang mga kagamitan na nagpapalakas ng dexterity, karunungan, o konstitusyon. Ang mga rogues ay limitado sa damit, habang ang mga ranger ay may mas malawak na mga pagpipilian sa kagamitan.