Bu kılavuz, Rogue suikastçısının ölümcüllüğünü Ranger Gloomstalker'ın taktik gücüyle birleştirerek Baldur'un Kapısı 3'teki güçlü bir çok sınıf karakter yapısını detaylandırıyor. Bu hibrit hem menzilli hem de yakın dövüş savaşında mükemmeldir, gizli ve yıkıcı hasardan yararlanır.
Ranger ve Rogue arasındaki sinerji yadsınamaz. Her ikisi de büyük ölçüde el becerisine güveniyor, gizli, kilitleme ve tuzak tuzağı gibi önemli becerilere sahip ve savaş stillerinin çok yönlü bir karışımını sunuyor. Rangers destek büyüleri ve silah yeterlilikleri sağlarken, haydutlar güçlü yakın dövüş yeteneklerine katkıda bulunur.
24 Aralık 2024, Kristy Ambrose tarafından güncellendi: Larian Studios BG3 için DLC veya devam filmi onaylamasa da, Yama 8 (2025'te beklenen) yeni alt sınıflar tanıtacak, heyecan verici bir yapı açacak olasılıklar. Bu Ranger/Rogue kombinasyonu için Dexterity, Ranger Spellcasting için bilgelik çok önemlidir. Optimizasyon için ırk, arka plan, özellikler ve dişliler dikkatle dikkate alınması gerekir.
Savage Stealth'i serbest bırakma: THE BLOOONSTALKER Assassin
Yetenek Puanı Önceliklendirme: Beceri ve Bilgelik Saltanatı Yüce
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Subrace | Abilities |
---|---|---|
Drow | Lloth-Sworn | Superior Darkvision, Drow Weapon Training, Fey Ancestry, spells like Faerie Fire and Darkness. |
Seldarine | Superior Darkvision, Drow Weapon Training, Fey Ancestry, spells like Faerie Fire and Darkness. | |
Elf | Wood Elf | Improved Stealth, increased movement speed, Elven Weapon Training, Darkvision, Fey Ancestry. |
Half-Elf | Drow Half-Elf | Drow and Human advantages, improved weapon/armor proficiency, Civil Militia ability. |
Wood Half-Elf | Elven Weapon Training, Civil Militia. | |
Human | na | Civil Militia Feat, increased movement speed and carrying capacity. |
Githyanki | na | Increased movement speed, spells like Enhanced Leap and Misty Step, Martial Prodigy (medium armor proficiency). |
Halfling | Lightfoot | Brave, Halfling Luck, advantage on Stealth checks. |
Gnome | Forest | Speak with Animals, improved Stealth. |
Deep | Superior Darkvision, Stone Camouflage (advantage on Stealth checks). |
Race | Subrace | Abilities |
---|---|---|
Drow | Lloth-Sworn | Superior Darkvision, Drow Weapon Training, Fey Ancestry, spells like Faerie Fire and Darkness. |
Seldarine | Superior Darkvision, Drow Weapon Training, Fey Ancestry, spells like Faerie Fire and Darkness. | |
Elf | Wood Elf | Improved Stealth, increased movement speed, Elven Weapon Training, Darkvision, Fey Ancestry. |
Half-Elf | Drow Half-Elf | Drow and Human advantages, improved weapon/armor proficiency, Civil Militia ability. |
Wood Half-Elf | Elven Weapon Training, Civil Militia. | |
Human | na | Civil Militia Feat, increased movement speed and carrying capacity. |
Githyanki | na | Increased movement speed, spells like Enhanced Leap and Misty Step, Martial Prodigy (medium armor proficiency). |
Halfling | Lightfoot | Brave, Halfling Luck, advantage on Stealth checks. |
Gnome | Forest | Speak with Animals, improved Stealth. |
Deep | Superior Darkvision, Stone Camouflage (advantage on Stealth checks). |
Background | Skills | Description |
---|---|---|
Outlander | Athletics, Survival | Ideal for a Ranger, raised in the wilderness. |
Charlatan | Deception, Sleight of Hand | A cunning character with charm and guile. |
Soldier | Athletics, Intimidation | A disciplined fighter, potentially a former soldier or militia member. |
Folk Hero | Animal Handling, Survival | A legendary hero, embodying the gritty nature of Rogues and Rangers. |
Urchin | Sleight of Hand, Stealth | A skilled thief with a history of street survival. |
Criminal | Deception, Stealth | A master of deception and stealth, suitable for both Rogues and Rangers operating in urban environments. |
On iki seviye altı feat'e izin verir. Ranger ve haydut seviyelerinin bir dengesini düşünün (örn. 10 Ranger/3 Rogue).
Feat | Description |
---|---|
Ability Score Improvement | Increase one Ability Score by 2 or two by 1 (boost Dexterity and Wisdom). |
Alert | Prevents the Surprised condition, +5 bonus to Initiative. |
Athlete | +1 Dexterity or Strength, faster recovery from Prone, increased Jump distance. |
Crossbow Expert | Removes Disadvantage for ranged attacks in melee, doubles Gaping Wounds duration. |
Dual Wielder | Use two non-heavy weapons, +1 to AC. |
Magic Initiate: Cleric | Grants access to Cleric spells. |
Mobile | +10 movement speed, unaffected by Difficult Terrain while Dashing, avoids Attacks of Opportunity. |
Resilient | +1 to any Ability, proficiency in that Ability's Saving Throws. |
Spell Sniper | Enhanced ranged spellcasting, access to cantrips using Wisdom or Dexterity. |
İktidar, bilgelik veya anayasayı artıran ekipmanı düşünün. Rogues kıyafetlerle sınırlıdır, rangers daha geniş ekipman seçeneklerine sahiptir.