Capcom's new action strategy game, Kunitsu-Gami: Path of the Goddess, launched July 19th, celebrated its release with a unique collaboration: a traditional Japanese Bunraku puppet theater performance. This event aimed to showcase both the game and Japan's rich cultural heritage to a global audience.
Kiritake highlighted the connection between Osaka's Bunraku tradition and Capcom's roots in the same region, expressing a desire to share this art form globally.
The Bunraku performance serves as a prequel to the game's story, blending traditional Bunraku with modern CG backdrops depicting the game world. Capcom's July 18th statement emphasized its goal of introducing Bunraku to a wider audience, using this performance as a testament to the game's Japanese cultural influences.
Producer Tairoku Nozoe explained that game director Shuichi Kawata's passion for Bunraku heavily influenced the game's development. Nozoe revealed that the game's design, even before the collaboration, incorporated many Bunraku elements, inspired by the puppet theater's unique movements and staging. A shared experience of a Bunraku performance solidified their decision to partner with the National Bunraku Theater.
Set on Mt. Kafuku, a once-sacred mountain now corrupted, Kunitsu-Gami: Path of the Goddess tasks players with purifying villages and protecting the Maiden, utilizing sacred masks to restore balance. The game launched July 19th on PC, PlayStation, and Xbox consoles, also available on Xbox Game Pass. A free demo is available across all platforms.