Home > News > Kingdom Come Deliverance 2's Historical Consultant Rates the Game's Storyline as \"1 Out of 10\" for Realism
Joanna Novak, historical consultant for Kingdom Come: Deliverance 2, offers a fascinating look at her contributions to both games, detailing the inherent challenges and creative compromises.
Novak emphasizes the significant divergence between the game's narrative—following protagonist Henry—and the actual lived experiences of a 15th-century blacksmith's son. The storyline, she explains, prioritizes legend and folklore over strict historical accuracy, earning a "1 out of 10" realism rating from her perspective. This creative license, she acknowledges, is deliberate; players are more engaged by narratives of triumph and interaction with historical figures than by the quotidian realities of peasant life.
In crafting the world of Kingdom Come: Deliverance, Warhorse Studios strived for historical authenticity, though limitations in time, budget, and gameplay mechanics necessitated compromises. Certain adjustments were made to meet modern player expectations, ensuring historical accuracy didn't overshadow the overall gaming experience.
Despite these concessions, Novak expresses satisfaction with the numerous period-accurate details incorporated into the game. However, she cautions against labeling the game as entirely realistic or historically accurate, a distinction she believes would be inaccurate.
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