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Helldivers 2: Superstore Rotation (All Armor & Items)

Helldivers 2 Superstore: A Complete Guide to Armor, Weapons, and Item Rotations Equipping the right armor is crucial in Helldivers 2. With diverse armor types (light, medium, heavy), unique passives, and varying stats, choosing the right gear is vital. The Superstore offers exclusive armor sets an
By Hannah
Mar 04,2025

Helldivers 2 Superstore: A Complete Guide to Armor, Weapons, and Item Rotations

Equipping the right armor is crucial in Helldivers 2. With diverse armor types (light, medium, heavy), unique passives, and varying stats, choosing the right gear is vital. The Superstore offers exclusive armor sets and cosmetic items unavailable elsewhere, even in Premium Warbonds. This guide details every item and rotation, helping you strategically acquire your desired gear.

Updated January 05, 2025: The Superstore's inventory has expanded with recent Premium Warbond releases, increasing the number of rotations. This update reflects these changes, clarifying the item list and rotation schedule.

All Superstore Armor and Item Rotations

The following lists all body armor (categorized by light, medium, and heavy), weapons, and other items available in the Helldivers 2 Superstore. Helmets are omitted as they share identical 100 stats. The Stun Baton (melee) and StA-52 Assault Rifle (from the Killzone 2 crossover) are also included. Note that the Superstore rotates items based on their release date. To determine wait time for a specific item, subtract its rotation number from the current rotation number.

Light Superstore Armor

Passive Name Armor Speed Stamina Cost Rotation
Engineering Kit CE-74 Breaker 50 550 125 250 SC 11
Engineering Kit CE-67 Titan 79 521 111 150 SC 9
Engineering Kit FS-37 Ravager 50 550 125 250 SC 8
Extra Padding B-08 Light Gunner 100 550 125 150 SC 13
Fortified FS-38 Eradicator 50 550 125 250 SC 12
Med-Kit CM-21 Trench Paramedic 64 536 118 250 SC 14
Servo-Assisted SC-37 Legionnaire 50 550 125 150 SC 10

Medium Superstore Armor

Passive Name Armor Speed Stamina Cost Rotation
Acclimated AC-1 Dutiful 100 500 100 500 SC 1
Advanced Filtration AF-91 Field Chemist 100 500 100 250 SC 4
Engineering Kit SC-15 Drone Master 100 500 100 250 SC 10
Engineering Kit CE-81 Juggernaut 100 500 100 250 SC 15
Extra Padding CW-9 White Wolf 150 500 100 300 SC 7
Fortified B-24 Enforcer 129 471 71 150 SC 11
Fortified FS-34 Exterminator 100 500 100 400 SC 15
Inflammable I-92 Fire Fighter 100 500 100 250 SC 5
Med-Kit CM-10 Clinician 100 500 100 250 SC 8
Peak Physique PH-56 Jaguar 100 500 100 150 SC 6
Unflinching UF-84 Doubt Killer 100 500 100 400 SC 3

Heavy Superstore Armor

Passive Name Armor Speed Stamina Cost Rotation
Advanced Filtration AF-52 Lockdown 150 450 50 400 SC 4
Engineering Kit CE-64 Grenadier 150 450 50 300 SC 7
Engineering Kit CE-101 Guerrilla Gorilla 150 450 50 250 SC 6
Extra Padding B-27 Fortified Commando 200 450 50 400 SC 12
Fortified FS-11 Executioner 150 450 50 150 SC 14
Inflammable I-44 Salamander 150 450 50 250 SC 5
Med-Kit CM-17 Butcher 150 450 50 250 SC 9
Servo-Assisted FS-61 Dreadnought 150 450 50 250 SC 13
Siege-Ready SR-64 Cinderblock 150 450 50 250 SC 2

Other Superstore Items

Name Type Cost Rotation
Cover of Darkness Cape 250 SC 3
Player Card Player Card 75 SC 3
Stone-Wrought Perseverance Cape 100 SC 2
Player Card Player Card 35 SC 2
Stun Baton Weapon 200 SC 2
StA-52 Assault Rifle Weapon 615 SC 1
Strength in Our Arms Cape 310 SC 1
Player Card Player Card 90 SC 1
Assault Infantry Player Title 150 SC 1

Superstore Rotation Mechanics

The Superstore refreshes its inventory every 48 hours at 10:00 a.m. GMT. Each rotation features two full armor sets (body and helmet) and other items. No item is permanently exclusive; simply wait for the next rotation. Currently, there are 15 rotations. Access the Superstore via the Acquisition Centre on your ship (R on PC, Square on PS5). Purchases require Super Credits, obtainable through gameplay or real-money purchases. All items are purely cosmetic or offer passives already available in the game; there are no pay-to-win elements.

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