Nvidia's DLSS, or Deep Learning Super Sampling, stands out as a transformative feature in PC gaming, significantly enhancing performance and extending the lifespan of Nvidia's graphics cards. Introduced in 2019, DLSS has evolved through several updates, revolutionizing its functionality and performance across different RTX generations. In this comprehensive guide, we'll delve into what DLSS is, how it operates, the distinctions between its versions, and its relevance to gamers, even those not currently using Nvidia graphics cards.
*Additional contributions by Matthew S. Smith.*
Nvidia DLSS, or Deep Learning Super Sampling, is a proprietary technology designed to boost both performance and image quality in games. The "Super Sampling" aspect refers to its capability to upscale games to higher resolutions using Nvidia's neural network, trained on extensive gameplay footage. This approach minimizes the performance hit compared to manually setting a higher resolution in-game.
Initially focused on upscaling, DLSS now encompasses various systems that enhance image quality, including DLSS Ray Reconstruction for improved lighting and shadows, DLSS Frame Generation and Multi Frame Generation for inserting AI-generated frames to boost FPS, and DLAA (Deep Learning Anti-Aliasing) for superior graphics beyond native resolution.
Super Resolution, DLSS's flagship feature, is particularly beneficial when enabling ray tracing. Within DLSS-supported games, you can select from modes like Ultra Performance, Performance, Balanced, and Quality. For instance, in Cyberpunk 2077, choosing 4K resolution with DLSS Quality mode means the game renders at 1440p, which DLSS then upscales to 4K, resulting in a significantly higher frame rate due to the lower rendering resolution and AI assistance.
DLSS's neural rendering differs from older techniques like checkerboard rendering, allowing it to add details not visible at native resolution and preserve details lost in other upscaling methods. However, it can introduce artifacts such as "bubbling" shadows or flickering lines, though these have been greatly reduced with subsequent updates, particularly in DLSS 4.
With the RTX 50-series, Nvidia introduced DLSS 4, which overhauls the AI model to enhance quality and capabilities. DLSS 3, including DLSS 3.5 with frame generation, utilized a Convolutional Neural Network (CNN) trained on vast video game data to analyze scenes and spatial relationships.
DLSS 4, however, shifts to a Transformer model, or TNN, which can process twice as many parameters for a more nuanced scene understanding. This model interprets inputs more sophisticatedly, capturing long-range patterns and improving anticipation and processing across all DLSS features. Consequently, DLSS Super Sampling and DLSS Ray Reconstruction in DLSS 4 deliver sharper details and fewer artifacts like bubbling shadows and flickering lines.
The TNN model also significantly enhances frame generation. While DLSS 3.5 inserted one frame between two rendered frames, DLSS 4's Multi Frame Generation can produce four artificial frames for each rendered frame, potentially quadrupling frame rates with a single toggle. To mitigate concerns about input lag, Nvidia pairs this with Nvidia Reflex 2.0, which reduces latency to maintain responsiveness.
Although DLSS Frame Generation can introduce minor ghosting behind moving objects, particularly at higher settings, Nvidia allows users to adjust frame generation to match their monitor's refresh rate, preventing issues like screen tearing and excessive visual artifacts.
Even without an RTX 50-series card, you can leverage the new Transformer model's benefits for DLSS Super Resolution and DLSS Ray Reconstruction via the Nvidia App, which also supports DLSS Ultra Performance mode and DLAA if your game doesn't natively offer these options.
DLSS is a pivotal technology for PC gaming, especially for those with mid-range or lower-performance Nvidia graphics cards. It enables higher graphics settings and resolutions that would otherwise be unattainable. Additionally, DLSS extends the life of your GPU by allowing playable frame rates through adjusted settings or performance modes, making it a cost-effective solution for budget-conscious gamers.
DLSS has also spurred competition, with AMD and Intel introducing their upscaling technologies, AMD FidelityFX Super Resolution (FSR) and Intel Xe Super Sampling (XeSS). While Nvidia raised GPU pricing, DLSS has effectively lowered the performance-to-price barrier in many gaming scenarios.
Nvidia's DLSS faces competition from AMD's FidelityFX Super Resolution (FSR) and Intel's Xe Super Sampling (XeSS). DLSS 4 provides superior image quality and the ability to generate multiple frames with minimal input latency, giving Nvidia a competitive edge. While AMD and Intel's solutions also offer upscaling and frame generation, DLSS typically delivers crisper, more consistent images with fewer distracting artifacts.
However, DLSS is exclusive to Nvidia graphics cards and requires game developer implementation, unlike AMD FSR. Although hundreds of games now support DLSS, along with FSR and XeSS, not all games include these features by default.
Nvidia DLSS continues to be a game-changing technology, consistently improving over time. It significantly enhances gaming experiences and extends the usability of graphics cards. While AMD and Intel have introduced competing technologies, choosing the right GPU involves balancing cost, features, and the specific games you play. DLSS remains a powerful tool for Nvidia users, enhancing both performance and visual quality in supported titles.