Minh "Gooseman" Le, the co-creator of Counter-Strike, expressed his satisfaction with Valve's stewardship of the iconic first-person shooter game. Dive into Le's reflections on the sale of Counter-Strike to Valve and the challenges faced during its integration into Steam.
In a heartfelt interview with Spillhistorie.no commemorating Counter-Strike's 25th anniversary, Minh "Gooseman" Le shared his thoughts on the game's journey. Alongside Jess Cliffe, Le crafted Counter-Strike, which has become a revered classic in the first-person shooter genre.
During the interview, Le highlighted Valve's crucial role in elevating Counter-Strike to one of the most beloved FPS games. Reflecting on his decision to sell the rights to Valve, Le stated, "Yes, I’m happy with how things turned out with Valve, with regards to selling the IP to them. They have done a great job of maintaining the legacy of CS."
The transition of Counter-Strike to Steam was not without its hurdles. Le recalled, "I remember Steam had a lot of stability issues in the early days and there were several days where players could not even log in to play the game." Despite these technical challenges, Le was grateful for the community's support, which played a significant role in stabilizing Steam. "Thankfully, we had a lot of help from the community as many people wrote helpful guides to help the transition go smoothly," he acknowledged.
As an undergraduate, Le began developing Counter-Strike as a mod for Half-Life in 1998. He drew inspiration from classic arcade games like Virtua Cop and Time Crisis, as well as action-packed films such as Hong Kong action movies by John Woo, and Hollywood hits like Heat, Ronin, Air Force One, and Tom Clancy's movies from the 90s. In 1999, Jess Cliffe joined Le to work on the game's maps.
Counter-Strike celebrated its 25th anniversary on June 19, underscoring its enduring appeal among FPS enthusiasts. The latest installment, Counter-Strike 2, boasts nearly 25 million monthly players, a testament to Valve's dedication to the series amidst fierce competition in the FPS market.
Despite relinquishing ownership of Counter-Strike to Valve, Le remains grateful and pleased with the company's nurturing of his creation. "It was very humbling because I viewed Valve with such high regard. I learned a lot from working at Valve because I got to work with some of the best game developers in the industry and they taught me skills I would never have learned outside of Valve," Le expressed.