Ubisoft Montreal Unveils "Alterra," a Novel Voxel-Based Social Sim
Ubisoft Montreal, renowned for titles like Assassin's Creed Valhalla and Far Cry 6, is reportedly developing a new voxel game codenamed "Alterra," as revealed by Insider Gaming on November 26th. This project, drawing inspiration from both Minecraft and Animal Crossing, reportedly emerged from a previously cancelled four-year development.
The game's core gameplay loop, according to sources, mirrors the charming social mechanics of Animal Crossing. Instead of human NPCs, players interact with "Matterlings," creatures resembling Funko Pops, featuring large heads and designs inspired by fantastical beings and familiar animals like cats and dogs. These Matterlings exhibit variations based on their attire.
Beyond the home island, players can explore diverse biomes, gathering unique materials for construction. This Minecraft-esque element ties biome exploration to building resources; forested areas, for example, provide ample wood. However, exploration isn't without peril, as players will encounter enemies.
The project, led by producer Fabien Lhéraud (a 24-year Ubisoft veteran) and creative director Patrick Redding (known for his work on Gotham Knights, Splinter Cell Blacklist, and Far Cry 2), has been in development for over 18 months, starting in December 2020.
While the concept is exciting, remember that "Alterra" is still under development and details are subject to change.
Understanding Voxel Games
Voxel games utilize a distinctive rendering technique. Objects are constructed from tiny cubes or voxels, assembled and rendered in 3D, much like digital LEGO bricks. This contrasts with polygon-based games (like S.T.A.L.K.E.R. 2 or Metaphor: ReFantazio), which use triangles to form surfaces. The voxel approach provides inherent volume, preventing the clipping issues common in polygon-based games.
While polygon rendering remains prevalent for efficiency, Ubisoft's embrace of voxel technology in "Alterra" is a noteworthy development. While Minecraft employs a voxel-like aesthetic, it uses traditional polygon models for individual blocks. "Alterra's" true voxel nature promises a unique visual and interactive experience.