inZOI promises a sprawling world, divided into three distinct locations: the San Francisco-inspired Bliss Bay, the Indonesian-influenced Kucingku, and the South Korean-inspired Dowon, a reflection of Krafton's heritage. Built on Unreal Engine 5, however, expect a need for a powerful PC to ensure smooth gameplay.
Each city in inZOI will be populated by approximately 300 NPCs, engaging in real-time interactions and daily routines. These dynamic, randomized encounters and events will unfold organically, creating emergent storylines and a vibrant, living world. Expect unique and memorable experiences with every playthrough.
inZOI early access is slated for March 28, 2025.