Helldivers 2 Armor Passives: A Comprehensive Guide and Tier List
Helldivers 2 categorizes armor into light, medium, and heavy varieties, each impacting mobility and defense. However, the real power lies in the armor passives – potent perks significantly altering gameplay. This guide details all passives and presents a tier list to optimize your loadouts.
All Armor Passives and Their Effects
The following table lists all 14 armor passives (as of the 1.002.003 game version) and their functionalities. Remember, only body armor possesses passives; helmets and capes are standard.
Armor Passive | Description |
---|---|
Acclimated | 50% resistance to acid, electrical, fire, and gas damage. |
Advanced Filtration | 80% resistance to gas damage. |
Democracy Protects | 50% chance to survive lethal attacks (e.g., headshots); prevents chest injuries (e.g., internal bleeding). |
Electrical Conduit | 95% resistance to lightning arc damage. |
Engineering Kit | +2 grenade capacity; 30% recoil reduction while crouching or prone. |
Extra Padding | +50 armor rating. |
Fortified | 50% resistance to explosive damage; 30% recoil reduction while crouching or prone. |
Inflammable | 75% resistance to fire damage. |
Med-Kit | +2 stim capacity; +2 seconds additional stim duration. |
Peak Physique | 100% increased melee damage; improved weapon handling (reduced weapon movement drag). |
Scout | 30% reduced enemy detection range; map markers trigger radar scans revealing nearby enemies. |
Servo-Assisted | 30% increased throwing range; 50% additional limb health. |
Siege-Ready | 30% increased primary weapon reload speed; 30% increased primary weapon ammo capacity. |
Unflinching | 95% reduced recoil flinching. |
Armor Passive Tier List
This tier list (version 1.002.003) ranks passives based on overall value, utility, and effectiveness across various missions and enemy types.
Tier | Armor Passive | Rationale |
---|---|---|
S | Engineering Kit | Extra grenades are invaluable for diverse tasks (sealing breaches, destroying structures, etc.). |
Med-Kit | Significantly boosts survivability, especially when combined with the Experimental Infusion booster. | |
Siege-Ready | Substantially improves ammo management and reload times, crucial for handling large enemy groups, particularly with high-consumption weapons. | |
A | Democracy Protects | Provides strong early-game defense, mitigating lethal damage. |
Extra Padding | Offers consistent damage resistance. | |
Fortified | Exceptional against Automatons, protecting against explosive attacks. | |
Servo-Assisted | Highly effective against Terminids, increasing throwing range and limb health. | |
B | Peak Physique | Situational; melee combat is generally avoided. Weapon handling improvement is beneficial against agile enemies. |
Inflammable | Best suited for fire-based builds, particularly effective on fire-heavy planets. | |
Scout | Useful for revealing enemy positions, but lacks additional benefits (e.g., highlighting objectives). | |
C | Acclimated | Limited value; rarely will you face all four elemental damage types simultaneously. |
Advanced Filtration | Only beneficial for gas-focused builds, and the overall impact is relatively small. | |
Electrical Conduit | Primarily useful against the Illuminate, but other options often prove superior. | |
Unflinching | Minimal impact on combat effectiveness. |
This guide and tier list should help you strategize your armor choices in Helldivers 2, maximizing your chances of survival and mission success. Remember that the optimal passive will vary depending on the specific mission and your playstyle.