Passivi dell'armatura Helldivers 2: una guida completa e un elenco di livello
Helldivers 2 classifica l'armatura in varietà leggere, medie e pesanti, ognuna che ha un impatto sulla mobilità e sulla difesa. Tuttavia, il vero potere sta nei passivi dell'armatura: potenti vantaggi alterando significativamente il gameplay. Questa guida descrive in dettaglio tutti i passivi e presenta un elenco di livello per ottimizzare i carico.
Tutti i passivi dell'armatura e i loro effetti
La tabella seguente elenca tutti i 14 passivi dell'armatura (a partire dalla versione del gioco 1.002.003) e le loro funzionalità. Ricorda, solo Body Armor possiede passivi; caschi e manteni sono standard.
Armor Passive | Description |
---|---|
Acclimated | 50% resistance to acid, electrical, fire, and gas damage. |
Advanced Filtration | 80% resistance to gas damage. |
Democracy Protects | 50% chance to survive lethal attacks (e.g., headshots); prevents chest injuries (e.g., internal bleeding). |
Electrical Conduit | 95% resistance to lightning arc damage. |
Engineering Kit | +2 grenade capacity; 30% recoil reduction while crouching or prone. |
Extra Padding | +50 armor rating. |
Fortified | 50% resistance to explosive damage; 30% recoil reduction while crouching or prone. |
Inflammable | 75% resistance to fire damage. |
Med-Kit | +2 stim capacity; +2 seconds additional stim duration. |
Peak Physique | 100% increased melee damage; improved weapon handling (reduced weapon movement drag). |
Scout | 30% reduced enemy detection range; map markers trigger radar scans revealing nearby enemies. |
Servo-Assisted | 30% increased throwing range; 50% additional limb health. |
Siege-Ready | 30% increased primary weapon reload speed; 30% increased primary weapon ammo capacity. |
Unflinching | 95% reduced recoil flinching. |
Elenco di livello passivo dell'armatura
Questo elenco di livello (versione 1.002.003) classifica i passivi in base al valore complessivo, all'utilità ed efficacia in varie missioni e tipi nemici.
Tier | Armor Passive | Rationale |
---|---|---|
**S** | Engineering Kit | Extra grenades are invaluable for diverse tasks (sealing breaches, destroying structures, etc.). |
Med-Kit | Significantly boosts survivability, especially when combined with the Experimental Infusion booster. | |
Siege-Ready | Substantially improves ammo management and reload times, crucial for handling large enemy groups, particularly with high-consumption weapons. | |
**A** | Democracy Protects | Provides strong early-game defense, mitigating lethal damage. |
Extra Padding | Offers consistent damage resistance. | |
Fortified | Exceptional against Automatons, protecting against explosive attacks. | |
Servo-Assisted | Highly effective against Terminids, increasing throwing range and limb health. | |
**B** | Peak Physique | Situational; melee combat is generally avoided. Weapon handling improvement is beneficial against agile enemies. |
Inflammable | Best suited for fire-based builds, particularly effective on fire-heavy planets. | |
Scout | Useful for revealing enemy positions, but lacks additional benefits (e.g., highlighting objectives). | |
**C** | Acclimated | Limited value; rarely will you face all four elemental damage types simultaneously. |
Advanced Filtration | Only beneficial for gas-focused builds, and the overall impact is relatively small. | |
Electrical Conduit | Primarily useful against the Illuminate, but other options often prove superior. | |
Unflinching | Minimal impact on combat effectiveness. |
Questa guida e elenco di livello dovrebbero aiutarti a strategizzare le tue scelte di armatura in Helldivers 2, massimizzando le tue possibilità di sopravvivenza e successo della missione. Ricorda che il passivo ottimale varierà a seconda della missione specifica e del tuo stile di gioco.