Helldivers 2 Zırh Pasifleri: Kapsamlı Bir Kılavuz ve Seviye Listesi
Helldivers 2, zırhı her biri hareketliliği ve savunmayı etkileyen hafif, orta ve ağır çeşitlere kategorize eder. Bununla birlikte, gerçek güç zırh pasiflerinde yatmaktadır - güçlü avantajlar oyunu önemli ölçüde değiştirir. Bu kılavuz, tüm pasifleri detaylandırır ve yüklemelerinizi optimize etmek için bir katman listesi sunar.
Tüm zırh pasifleri ve etkileri
Aşağıdaki tabloda 14 zırh pasifinin tümü (1.002.003 oyun sürümü itibariyle) ve işlevlerini listelemektedir. Unutmayın, sadece vücut zırhı pasiflere sahiptir; Kasklar ve pelerinler standarttır.
Armor Passive | Description |
---|---|
Acclimated | 50% resistance to acid, electrical, fire, and gas damage. |
Advanced Filtration | 80% resistance to gas damage. |
Democracy Protects | 50% chance to survive lethal attacks (e.g., headshots); prevents chest injuries (e.g., internal bleeding). |
Electrical Conduit | 95% resistance to lightning arc damage. |
Engineering Kit | +2 grenade capacity; 30% recoil reduction while crouching or prone. |
Extra Padding | +50 armor rating. |
Fortified | 50% resistance to explosive damage; 30% recoil reduction while crouching or prone. |
Inflammable | 75% resistance to fire damage. |
Med-Kit | +2 stim capacity; +2 seconds additional stim duration. |
Peak Physique | 100% increased melee damage; improved weapon handling (reduced weapon movement drag). |
Scout | 30% reduced enemy detection range; map markers trigger radar scans revealing nearby enemies. |
Servo-Assisted | 30% increased throwing range; 50% additional limb health. |
Siege-Ready | 30% increased primary weapon reload speed; 30% increased primary weapon ammo capacity. |
Unflinching | 95% reduced recoil flinching. |
Zırh pasif katman listesi
Bu katman listesi (sürüm 1.002.003), çeşitli görevler ve düşman türlerinde genel değer, fayda ve etkililiğe dayalı pasifleri sıralar.
Tier | Armor Passive | Rationale |
---|---|---|
**S** | Engineering Kit | Extra grenades are invaluable for diverse tasks (sealing breaches, destroying structures, etc.). |
Med-Kit | Significantly boosts survivability, especially when combined with the Experimental Infusion booster. | |
Siege-Ready | Substantially improves ammo management and reload times, crucial for handling large enemy groups, particularly with high-consumption weapons. | |
**A** | Democracy Protects | Provides strong early-game defense, mitigating lethal damage. |
Extra Padding | Offers consistent damage resistance. | |
Fortified | Exceptional against Automatons, protecting against explosive attacks. | |
Servo-Assisted | Highly effective against Terminids, increasing throwing range and limb health. | |
**B** | Peak Physique | Situational; melee combat is generally avoided. Weapon handling improvement is beneficial against agile enemies. |
Inflammable | Best suited for fire-based builds, particularly effective on fire-heavy planets. | |
Scout | Useful for revealing enemy positions, but lacks additional benefits (e.g., highlighting objectives). | |
**C** | Acclimated | Limited value; rarely will you face all four elemental damage types simultaneously. |
Advanced Filtration | Only beneficial for gas-focused builds, and the overall impact is relatively small. | |
Electrical Conduit | Primarily useful against the Illuminate, but other options often prove superior. | |
Unflinching | Minimal impact on combat effectiveness. |
Bu kılavuz ve katman listesi, Helldivers 2'deki zırh seçimlerinizi stratejikleştirmenize ve hayatta kalma ve görev başarısı şansınızı en üst düzeye çıkarmanıza yardımcı olmalıdır. Optimal pasifin belirli göreve ve oyun tarzınıza bağlı olarak değişeceğini unutmayın.