Sony isn't concerned about losing PlayStation 5 (PS5) users to PC gaming, according to a company official. This statement emerged during a recent discussion of Sony's PC publishing strategy. Despite releasing first-party titles on PC, starting with Horizon Zero Dawn in 2020 and accelerating after acquiring Nixxes Software in 2021, Sony sees minimal risk of significant user migration.
PS5 Sales Remain Strong
This confidence stems from PS5 sales figures. As of November 2024, 65.5 million PS5 units have been sold, closely mirroring the PS4's sales trajectory (over 73 million in its first four years). Sony attributes the slight difference primarily to PS5 supply chain issues during the pandemic, rather than competition from PC ports. The consistent sales across generations reinforce Sony's belief that PC releases minimally impact the PS5's appeal.
A More Aggressive PC Porting Approach
Sony plans to become even more "aggressive" with its PC porting strategy, aiming to reduce the time lag between PS5 and PC releases. Marvel's Spider-Man 2, launching on PC January 30th, just 15 months after its PS5 debut, exemplifies this shift. This contrasts sharply with previous titles like Spider-Man: Miles Morales, which remained a PlayStation exclusive for over two years.
Future PC Releases
Beyond Spider-Man 2 and Final Fantasy VII Rebirth (releasing on Steam January 23rd), several high-profile PS5 exclusives remain unannounced for PC, including Gran Turismo 7, Rise of the Ronin, Stellar Blade, and the Demon's Souls remake. The continued expansion of PlayStation titles onto PC suggests a long-term commitment to this strategy.