A recent Reddit thread highlighted significant hitbox issues in Marvel Rivals. A video showcased Spider-Man landing a hit on Luna Snow from an improbable distance, illustrating the game's flawed collision detection. Other instances showed hits registering despite visually missing their target, leading to speculation about lag compensation issues, though the core problem appears to be inaccurate hitboxes. Professional players have demonstrated consistent inconsistencies, with right-side aiming always connecting while left-side aiming frequently misses. This isn't an isolated incident; multiple characters exhibit severely broken hitboxes.
Despite this, Marvel Rivals, dubbed the "Overwatch killer," enjoyed a remarkably successful Steam launch. Over 444,000 concurrent players were recorded on its first day—a number comparable to Miami's population. Optimization concerns remain, with noticeable frame rate drops reported on cards like the Nvidia GeForce 3050. However, many players praise the game's fun factor and value proposition. Marvel Rivals' streamlined revenue model is also a positive aspect, notably the non-expiring battle passes, eliminating the pressure of constant grinding often associated with similar games. This feature alone could significantly influence player perception and enjoyment.