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'The Last of Us' Dev: Secret-Keeping Was a 'Daunting' Task

Naughty Dog's New IP: The Challenge of Secrecy Keeping Naughty Dog's latest game, Intergalactic: The Heretic Prophet, under wraps proved a significant hurdle for CEO Neil Druckmann. The pressure mounted amidst fan frustration over the studio's focus on remasters and remakes, particularly of The La
By Anthony
Feb 20,2025

Naughty Dog's New IP: The Challenge of Secrecy

The Last of Us Developer Says It Was Hard To Keep Its New Game A Secret

Keeping Naughty Dog's latest game, Intergalactic: The Heretic Prophet, under wraps proved a significant hurdle for CEO Neil Druckmann. The pressure mounted amidst fan frustration over the studio's focus on remasters and remakes, particularly of The Last of Us.

The Difficulty of Silence

The Last of Us Developer Says It Was Hard To Keep Its New Game A Secret

Druckmann confessed to the New York Times the immense challenge of maintaining secrecy for years. He acknowledged the online outcry from fans demanding new IPs and original games, rather than continued revisits to existing titles. Despite these concerns, the Intergalactic: The Heretic Prophet reveal trailer garnered over 2 million YouTube views, demonstrating significant public interest.

Intergalactic: The Heretic Prophet: A New Chapter for Naughty Dog

The Last of Us Developer Says It Was Hard To Keep Its New Game A Secret

Known for acclaimed franchises like Uncharted, Jak & Daxter, Crash Bandicoot, and The Last of Us, Naughty Dog expands its portfolio with Intergalactic. Initially teased in 2022, the title was trademarked by Sony Interactive Entertainment in February 2024 and officially unveiled at The Game Awards.

Set in an alternate 1986 with advanced space travel, players assume the role of Jordan A. Mun, a bounty hunter stranded on the perilous planet Sempiria. Its enigmatic history has claimed countless lives, making Jordan's survival and potential escape a monumental challenge.

Druckmann described the narrative as ambitious, focusing on a fictional religion and the consequences of faith in various institutions. He also highlighted the game's return to Naughty Dog's action-adventure roots, drawing inspiration from Akira (1988) and Cowboy Bebop (1990).

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