When it comes to choosing the best class in *Dungeon Leveling*, several factors come into play such as early, mid, and late-game dynamics, solo or team play, and PVP versus PVE scenarios. For this guide, we'll focus primarily on ranking classes for their PVE utility in mid to late-game team settings, with occasional mentions of their solo viability. Here’s our comprehensive *Dungeon Leveling* class tier list:
Image by The Escapist. This *Dungeon Leveling* tier list ranks classes from S-Tier to C-Tier based on their power and indispensability in mid-to-late game scenarios. It's crucial to understand that the highest damage output doesn't necessarily make a class the best; for example, while the Wizard excels in damage, without a Healer or Tank, your raid won’t survive long. Our focus is strictly on PVE, and we'll delve into the rationale behind each class's ranking. If you're just starting out, feel free to choose a class that appeals to you visually, and don't worry about this tier list until you reach the game's later stages. We'll also touch on each class's solo play effectiveness.
Class | Ranking Reason | Is It Good for Solo? |
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![]() **Tank** | In the late game, a Tank is indispensable for its ability to taunt and stun groups of enemies, diverting their attention from your DPS and Healers. This allows your team to focus on their roles effectively. Similar to other MMORPGs, Tanks provide crucial downtime for positioning, damaging enemies, and recharging. They're the hardest class to kill, and with Life Steal, they become nearly unkillable. | With Life Steal, Tanks can be decent for solo play if you manage to pull enemies into one spot to stun and damage them. However, they lack the damage output of a Warrior. |
![]() **Healer** | Like the Tank, a Healer becomes essential in mid to late-game scenarios. While you might manage without one in the early stages, the necessity of a Healer becomes undeniable as you progress. Enemy AOEs can hit even when you dodge, and potions eventually run out, making a Healer vital for keeping your team alive and healthy during raids. | Absolutely not suitable for solo play. |
Class | Ranking Reason | Is It Good for Solo? |
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![]() **Wizard** | The Wizard is the top DPS class thanks to its high base damage and massive AOEs. Spells like Fireball and Lightning Chains allow you to out-damage any Warrior, Assassin, or Ranger. However, your effectiveness hinges on having Tanks to absorb enemy aggression, and you can reach even greater heights with subclasses. | The Wizard is excellent for solo play in the early game, capable of one-shotting groups of enemies. As you approach the end game, though, the lack of a Tank makes it less ideal for solo mid-to-late game. |
![]() **Warrior** | The Warrior strikes a balance between good DPS and decent survivability, bolstered by in-built Life Steal. You can further enhance this through other means, turning into a formidable frontline asset. Although your damage is lower than the Wizard's, you're more valuable than an Assassin or Ranger in supporting your Tank and protecting the Wizard. | The Warrior is one of the best classes for solo play due to its in-built Life Steal, strong close-range AOE damage, and decent tankiness. |
Class | Ranking Reason | Is It Good for Solo? |
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![]() **Assassin** | The Assassin's effectiveness is highly skill-dependent, showcasing its true potential with skilled players. While it boasts powerful skills, it lacks sustain and defense, requiring smart setup to reach A or S-Tier performance. Without this, it can drop to C-Tier levels. | The Assassin is fun for solo play but requires practice and ample Mana management. Once your Mana potions are depleted, it becomes less effective, necessitating long waits between rooms for Mana recovery. |
![]() **Ranger (Mid Game)** | In the early to mid-game, Rangers are reasonably strong with solid DPS and safety. They can deal decent damage, but their effectiveness wanes as you progress due to limited AOE capabilities. | Rangers can excel in solo runs with good kiting and hit-and-run tactics in the early to mid-game. However, like the Wizard, their solo effectiveness diminishes in the late game due to the need for a Tank. |
Class | Ranking Reason |
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![]() **Ranger (Late Game)** | In the late game, Rangers become the weakest DPS class due to their lack of effective AOE damage skills. Wizards can out-damage them with a single spell, Assassins offer more damage with multi-target potential, and Warriors serve as off-Tanks. While Rangers are still enjoyable to play, they are not as optimal as other classes. |
That concludes our detailed *Dungeon Leveling* class tier list. For more guides, be sure to visit our Roblox page.