In S.T.A.L.K.E.R. 2: Heart of Chornobyl, mastering the diverse array of weapons is essential for survival and exploration within the perilous Chernobyl Zone. Players must navigate through encounters with hostile mutants and other dangers using a mix of classic and experimental firearms. In this comprehensive guide, we delve into the full spectrum of weapons available in the game, exploring their unique features and their roles in navigating the post-apocalyptic landscape.
S.T.A.L.K.E.R. 2: Heart of Chornobyl presents players with an extensive arsenal of firearms, each boasting distinct attributes and functionalities. The game's weapon system is enriched with extensive customization options, allowing players to tailor weapons to their preferred playstyles. From traditional firearms like assault rifles and sniper rifles to rarer, experimental models developed in secret military facilities, the variety is vast. Each weapon comes with specific characteristics, including accuracy, damage, reload speed, and range, making the choice of ammunition and weapon modification crucial for success in the game. Below, we explore the details of every weapon model to help you select the optimal gear for your journey through the Chernobyl Zone.
Also read: Artifacts in Stalker 2
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Damage: 1.2
Penetration: 1.1
Rate of Fire: 4.9
Range: 1.9
Accuracy: 2.7
A dependable choice for medium-range engagements, the AKM-74S offers moderate damage and penetration, making it a versatile option for confronting enemies. This weapon is more commonly found after defeating human adversaries, particularly ISPF guards near the Sphere as the game progresses.
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Damage: 1.0
Penetration: 1.1
Rate of Fire: 4.92
Range: 1.2
Accuracy: 2.5
The compact AKM-74U excels in close to medium combat scenarios due to its high rate of fire. It's a favorite among enemies and can be acquired from traders within the zone.
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Damage: 1.1
Penetration: 3.0
Rate of Fire: 4.93
Range: 1.0
Accuracy: 3.1
The APSB pistol stands out with its high penetration and excellent accuracy, making it suitable for both close and medium-range encounters. Its balanced stats make it an effective sidearm, available for purchase from traders.
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Damage: 0.85
Penetration: 1.1
Rate of Fire: 4.97
Range: 1.9
Accuracy: 3.6
The AR416 is ideal for medium to long-range combat thanks to its high rate of fire and precision. Though its base damage is lower, it excels in sustained firefights. Players can obtain this rifle from fallen enemies or during the "Answers Come at a Price" quest.
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Damage: 1.1
Penetration: 2.6
Rate of Fire: 4.92
Range: 1.4
Accuracy: 3.65
Designed for tackling armored targets, the AS Lavina boasts high penetration and superb accuracy. This rare and powerful weapon can be found in challenging areas or purchased from traders.
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Damage: 1.1
Penetration: 2.8
Rate of Fire: 4.9
Range: 1.9
Accuracy: 3.0
The Beast, a unique variant of the RPM-74 assault rifle, offers enhanced penetration and well-rounded stats, making it an optimal choice for the game's later stages.
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Damage: 5.0
Penetration: 1.1
Rate of Fire: 4.9
Range: 0.55
Accuracy: 1.7
The Boomstick, a powerful smoothbore shotgun, is perfect for close-quarters combat. Its high damage and simplicity make it invaluable for dealing with mutants and enemies in confined spaces.
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Damage: 1.2
Penetration: 2.1
Rate of Fire: 4.9
Range: 1.3
Accuracy: 3.3
The Buket S-2 submachine gun offers a high rate of fire and good accuracy, making it suitable for dynamic mid-range battles. It can be looted from enemy corpses.
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Damage: 1.6
Penetration: 2.1
Rate of Fire: 4.95
Range: 2.4
Accuracy: 4.0
The Clusterfuck assault rifle is favored by experienced stalkers for its impressive damage, range, and accuracy. It's versatile for both close and long-range engagements and can be acquired during the "Three Captains" quest.
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Damage: 1.2
Penetration: 1.1
Rate of Fire: 4.9
Range: 1.9
Accuracy: 2.6
The Combatant assault rifle provides a balanced approach to various combat scenarios, with a mix of damage and accuracy. It's ideal for those who favor versatility in range and rate of fire and can be obtained from Colonel Korshunov.
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Damage: 1.3
Penetration: 1.1
Rate of Fire: 4.98
Range: 0.7
Accuracy: 3.9
The Deadeye pistol is renowned for its high accuracy and moderate damage, perfect for precise shooting at short to medium ranges. It's available at the conclusion of the "Ad astra per aspera" mission.
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Damage: 1.1
Penetration: 2.1
Rate of Fire: 4.95
Range: 1.9
Accuracy: 3.0
The Decider assault rifle balances damage and accuracy well, suitable for medium and long-range combat. Its high penetration and rate of fire make it effective against various foes, obtainable during the "Unexpected Guests" side quest.
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Damage: 1.2
Penetration: 3.0
Rate of Fire: 4.91
Range: 1.9
Accuracy: 3.0
The Dnipro assault rifle excels with its high damage and penetration, ideal for mid to long-range combat. It can be purchased or crafted at the Yantsevo station.
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Damage: 1.4
Penetration: 1.1
Rate of Fire: 4.9
Range: 1.9
Accuracy: 2.6
The Drowned, a unique assault rifle, can be acquired during a mission in the Swamp area. It's well-suited for sustained medium-range combat and is obtainable from Buo.
Also read: ST.A.L.K.E.R. 2: impressions and reviews
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Damage: 5.0
Penetration: 4.0
Rate of Fire: 0 (single shot, no continuous firing)
Range: 5.0
Accuracy: 5.0
The EM-1, a unique Gauss gun variant, is distinguished by its exceptional damage and range, making it one of the game's most powerful weapons. It can be obtained during the "Let No One Leave Unsatisfied" or "The Last Step" missions.
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Damage: 1.4
Penetration: 3.0
Rate of Fire: 4.9
Range: 1.0
Accuracy: 4.0
The Encourage, a unique APSB pistol variant, offers enhanced penetration and damage. It can be obtained by defeating Colonel Korshunov during the "Down Below" mission.
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Weight: 0.5 kg
Cost in Coupons: 500 Coupons
The F-1 Grenade, a classic defensive grenade with its iconic "pineapple" design, has been a staple for over a century. It's available as loot or from traders.
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Damage: 0.9
Penetration: 2.1
Rate of Fire: 4.98
Range: 1.9
Accuracy: 3
The Fora-221 assault rifle is well-suited for mid-range combat and can be acquired from human enemy drops or Ward soldiers.
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Damage: 1.2
Penetration: 1.1
Rate of Fire: 4.95
Range: 0.6
Accuracy: 3.9
The Gambit pistol is awarded during the main mission "The Forge of Progress," regardless of prior support for Dr. Krivenko.
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Damage: 0.5
Penetration: 2.1
Rate of Fire: 5
Range: 0.7
Accuracy: 2.1
The Gangster submachine gun is optimized for close combat with its high rate of fire and can be found during the main mission "A Minor Incident."
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Damage: 5
Penetration: 4
Rate of Fire: 0 (single-shot sniper rifle)
Range: 5
Accuracy: 5
The Gauss Gun, a unique sniper rifle, boasts unparalleled accuracy and range. It can be obtained through various means, including side quests and combat with Monolith soldiers.
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Damage: 1.1
Penetration: 2.5
Rate of Fire: 4.9
Range: 1.9
Accuracy: 2.5
The Glutton machine gun, found in the Rostok region, is excellent for mid-range engagements. Its high penetration and rate of fire make it ideal for confronting groups of enemies.
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Damage: 0.8
Penetration: 2.1
Rate of Fire: 4.96
Range: 2.3
Accuracy: 4.3
The GP37 assault rifle, versatile and effective at mid-range, can be found in a locked room at the Old Church or at Eugene's base in Rostok.
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Damage: 0.9
Penetration: 2.4
Rate of Fire: 4.93
Range: 1.6
Accuracy: 3.5
The Grom S-14 assault rifle offers good damage and penetration, making it suitable for mid to long-range combat.
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Damage: 0.9
Penetration: 2.4
Rate of Fire: 4.9
Range: 1.6
Accuracy: 3.8
The Grom S-15, with its good damage and accuracy, is ideal for mid-range combat. It's located north of the Burning Fire Depot in the Cooling Towers region.
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Damage: 0.7
Penetration: 2.9
Rate of Fire: 5.0
Range: 1.6
Accuracy: 3.9
The Integral-A submachine gun is effective in close combat due to its high penetration and rate of fire. It can be purchased from Eugene at the Rostok base or from Vrek at the Yanchev station.
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Damage: 0.9
Penetration: 3.0
Rate of Fire: 4.93
Range: 2.3
Accuracy: 4.2
The Kharod assault rifle, with its high penetration and accuracy, is perfect for mid to long-range combat, thanks to its high rate of fire.
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Damage: 1.5
Penetration: 2.1
Rate of Fire: 4.9
Range: 0.6
Accuracy: 3.2
The Labyrinth IV excels in close combat with its high damage and penetration. It can be found in the doctor's secret room during the Kaimanov ending.
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Damage: 3.5
Penetration: 3.0
Rate of Fire: 4.9
Range: 1.9
Accuracy: 5
The Lynx sniper rifle is the go-to choice for long-range combat, offering high accuracy and substantial damage for effective engagement at medium and long distances.
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Damage: 0.5
Penetration: 1.1
Rate of Fire: 3
Range: 5
Accuracy: 3.45
The RPG-7U is essential for dealing with vehicles and large targets, thanks to its extended range. It can be found at the "Clear Sky" base in the Swamps.
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Damage: 1.1
Penetration: 2.8
Rate of Fire: 4.91
Range: 1.6
Accuracy: 3.65
The Zubr-19 submachine gun, with its excellent penetration and good rate of fire, is ideal for close and mid-range combat. It can be found inside a building in Lisov, Yanyva region.