Schedule I developer Tyler has released the eagerly anticipated 0.3.4 update for all players following a brief testing period. The update, detailed in the Steam patch notes, marks a significant content expansion for the viral hit drug dealer simulator that launched to explosive success on Steam in early access on March 24.
In a Steam post, Tyler apologized for the delay, explaining, "I'm still ironing out the update/testing process." He assured players that future updates would be smoother and more timely, with plans to shift to larger monthly updates starting next month.
Looking ahead, Tyler outlined his priorities for the game, focusing on resolving remaining bugs, including ensuring consistent employee performance, preventing save game corruption, and minimizing disconnections and loading issues in multiplayer. He also mentioned his goal to optimize the game and achieve Steam Deck verification as soon as possible, using this as a performance benchmark.
For those new to the game, IGN's Schedule I guide offers a comprehensive look at the basics of mixing recipes, creating new blends for maximum profit, accessing console commands, and the fastest way to dive into multiplayer co-op to conquer Hyland Point with friends.
**Schedule I version 0.3.4 patch notes:** -----------------------------------------Additions
Tweaks/Improvements
Bug fixes
Schedule I topped Steam's sales charts upon its launch, surpassing big titles like Monster Hunter Wilds, GTA 5, and Marvel Rivals after going viral across social media, Twitch, and YouTube. In the game, players start as a small-time drug dealer and work their way up to becoming a kingpin, managing the production and distribution of various drugs in the gritty city of Hyland Point. Expansion of the player's empire includes acquiring properties, businesses, and hiring employees.
Developed and published by TVGS, an Australian indie developer, Tyler described Schedule I's explosive launch as "amazing but pretty overwhelming." In a reddit post, he expressed his surprise at the game's reception, stating, "I never expected this kind of response! At the moment I’m just trying to stay focused and get patches out ASAP. Also looking forward to getting started on content updates as soon as all major bugs are patched."