A Marvel Rivals player's Grandmaster I achievement prompts a reevaluation of team composition strategies. The prevailing belief favors a 2-2-2 team structure (two Vanguards, two Duelists, two Strategists). However, this player contends that any team with at least one Vanguard and one Strategist is capable of victory.
This advice comes as Season 1 approaches, bringing anticipation for new characters (including the Fantastic Four) and maps. The current Season 0 is seeing a surge in competitive play, with many aiming for Gold rank to unlock the Moon Knight skin. This has led to frustration over teammates unwilling to fill Vanguard or Strategist roles.
Redditor Few_Event_1719, having reached Grandmaster I, challenges the conventional wisdom. They report success with unconventional team builds, even fielding three Duelists and three Strategists, completely omitting Vanguards. This aligns with NetEase Games' stated intention to avoid implementing a role queue system.
Community reaction is divided. Some argue that a single Strategist is insufficient, leaving the team vulnerable. Others support the unconventional approach, sharing their own experiences with success. The effectiveness of a single Strategist, they argue, hinges on players' awareness of audio and visual cues indicating when the Strategist is under attack.
The competitive scene is abuzz with suggestions for improvement. These include hero bans across all ranks to improve balance and enhance gameplay, and the removal of Seasonal Bonuses, which some believe negatively impacts balance. Despite acknowledged imperfections, the game's popularity persists, and players eagerly await future developments.