In *Kingdom Come: Deliverance 2*, you'll encounter a diverse cast of NPCs, ranging from friendly to hostile, and deciphering their intentions can be quite the challenge. If you're curious about what to do with the Wandering Drunk, here's a detailed guide to help you navigate this encounter.
The Wandering Drunk can be located in an abandoned barn just north of Semine, slightly off the beaten path. As you travel north, a herdsman will alert you to a dangerous vagabond in the vicinity, warning that this individual attacks anyone who approaches.
Upon reaching the barn, you'll encounter a Beggar NPC seated just outside. This NPC will turn hostile if you venture too close, leaving you with little choice but to engage him in combat. You can either knock him out or kill him. Once defeated, you can loot his body to acquire a gemstone ring, some keys, and 2.7 groschen. Further exploration of the barn may yield additional items that you can sell or use later in your journey.
The game provides no specific backstory or clues about the identity of the Wandering Drunk. However, it's possible he's reminiscent of a similar Beggar NPC from the original game, who had lost everything and turned into a vagabond without any further questlines linked to him. The Wandering Drunk likely represents someone who has lost his home and family, with the door and chest keys symbolizing his past life and adding depth to his character.
Many NPCs in the game carry keys that serve no apparent purpose, and this is probably the case with the Wandering Drunk as well. These keys add to the realism and atmosphere of the game world, even if they don't unlock anything specific within the game.
That covers everything you need to know about handling the Wandering Drunk in *Kingdom Come: Deliverance 2*. For more tips and insights on the game, including how to cure food poisoning and romance Hans Capon, be sure to check out The Escapist.