In *Avowed*, one of the first significant choices you'll encounter is whether to give Sargamis the Splinter of Eothas. This decision can lead to vastly different outcomes, ranging from a bad ending to a somewhat positive one. This guide will walk you through the consequences of your choices regarding the Splinter of Eothas.
When you meet Sargamis, it's clear from the conversation that refusing to give him the Splinter will lead to a confrontation. True to his words, if you choose not to hand over the Splinter, Sargamis becomes hostile and initiates combat. In *Avowed*, he is treated as an optional boss, complete with a distinctive name and a substantial health bar, making him a challenging early-game encounter.
Sargamis calls forth two spirit creatures during the battle, although they primarily target Kai, leaving you relatively unhindered. He employs swift thrusting attacks with his sword, allowing him to close distances quickly. However, he is susceptible to being frozen, so consider using ice spells to gain the upper hand.
Upon defeating Sargamis, you'll be rewarded with the Last Light of Day mace, a unique-class weapon. It comes with enchantments that restore three percent of your health upon defeating an enemy and adds a 10 percent bonus to fire damage on your attacks.
If you decide to give Sargamis the Splinter, you'll have two primary choices, with a third option if you change your mind, leading to a battle. The first choice involves persuading Sargamis to place himself into the statue, which results in his death and you receiving the Last Light of Day mace. The second choice is to offer yourself to the statue, which splits into two paths.
If you stand in the circle as instructed by Sargamis and wait for him to activate the machine, you'll die but earn the "Get In The Statue, Envoy" achievement. Reloading *Avowed* will return you to the point before you stepped into the circle. Alternatively, if you leave the circle when Sargamis tells you to stand still, he'll become enraged and attack you.
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The optimal approach to handling the Splinter of Eothas situation is to convince Sargamis that his plan is doomed to fail. This option requires an Intellect stat of at least 4. If you need to adjust your stats, refer to our *Avowed* respec guide. To proceed, place the Splinter in the statue before speaking to Sargamis, activate the machine, and then talk to him after it fails. Persuade him that his plan won't succeed, and he'll abandon it.
To initiate this path, choose the Court Augur or Arcane Scholar background, though other backgrounds may offer similar choices. Continue to guide Sargamis toward understanding that Eothas is gone, but avoid the intellect option regarding live soul transfer.
After Sargamis leaves, decide whether to allow the voice to use the statue or destroy it yourself. Then, find Sargamis in his quarters for a conversation. Completing this segment of the Dawntreader quest this way will net you more experience than if you had fought him or handed over the Splinter.
In summary, whether or not you should give the Splinter of Eothas to Sargamis in *Avowed* depends on your desired outcome. For those new to Obsidian's RPG, check out our *Avowed* beginner's guide for additional tips and strategies.
*Avowed is available now on PC and Xbox.*