Marvel Rivals: Mastering Mister Fantastic, the Stretchy Strategist
Marvel Rivals delivers a superb hero-shooter experience, boasting diverse gameplay and stunning visuals. As the game evolves, new characters are constantly added, enriching the strategic landscape. Season 1 introduces iconic Fantastic Four heroes, with Mister Fantastic leading the charge.
Mister Fantastic is a unique dualist, excelling at both mobility and damage. His core mechanic revolves around grappling and pulling himself towards allies or enemies, making him a versatile force on the battlefield. His impact on the meta remains to be seen, but his potential is undeniable.
A successful duelist needs a powerful primary attack, and Mister Fantastic's Stretch Punch delivers. While lacking a secondary attack, its versatility shines through. This three-hit combo (two single-fist strikes followed by a double-fist strike) allows for area-of-effect damage. The stretched arm continues to inflict damage on all enemies it passes through, making it surprisingly effective for crowd control. This compares favorably to other heroes like Storm's Wind Blade.
Mister Fantastic possesses a diverse arsenal of abilities, best explored in the training room. Each ability contributes to his Elasticity meter, ultimately boosting his damage output. A fully charged Elasticity meter unleashes a devastating passive ability.
He starts with 350 health but utilizes shields for enhanced survivability, exceeding expectations for a duelist. His Elasticity meter (displayed beneath the crosshair) is crucial; base attacks generate 5 Elasticity each, aiming for 100 as quickly as possible. He has a 3-star difficulty rating, making him challenging but attainable for players of all skill levels.
Mister Fantastic transforms into a rectangular shape, absorbing incoming damage. Upon expiration, he unleashes the stored damage in the direction of the player's reticle.
Provides a shield, boosting health from 350 to 425. He pulls himself towards the target, dealing damage to enemies or granting a shield to allies, offering both offensive and defensive capabilities. It has two charges.
Mister Fantastic grabs a target, offering three options: Dash (pulls him towards the target without a shield), Impact (pulls the grappled enemy towards him, dealing damage), and a secondary grapple (grappling a second enemy and slamming them together).
Heals Mister Fantastic for lost health (no shield granted). This synergizes well with Invisible Woman's strategist abilities.
Each ability use builds Elasticity, increasing damage output. At maximum Elasticity, he undergoes a Hulk-like transformation, significantly boosting damage and granting a substantial shield. The shield decays after the transformation ends. No other abilities are usable during this inflated state.
Mister Fantastic leaps and crashes down, dealing area-of-effect damage, then bounces to repeat the attack multiple times. Highly effective against clustered enemies.
Mister Fantastic's damage mitigation and shield generation make him surprisingly tanky.
Combining Flexible Elongation and Reflexive Rubber provides shields for both Mister Fantastic and an ally, while simultaneously absorbing enemy attacks before unleashing stored damage.
Using Reflexive Rubber strategically, even without needing to quickly build Elasticity, maximizes his inflated state's damage potential and objective control. Stacking shields can boost his health pool to a massive 950.