The creators of Atomfall have unveiled an extended gameplay trailer, providing an in-depth look at the game's immersive world and key features. The trailer showcases the game's unique retro-futuristic setting, set in a quarantine zone in northern England following a catastrophic nuclear power plant disaster in 1962.
In Atomfall, players are tasked with exploring this dangerous environment, uncovering hidden secrets through thorough investigation and engaging dialogues with a diverse array of NPCs. The protagonist, designed to enhance player immersion, lacks a predefined identity, allowing for highly personalized interactions. The game deviates from conventional quest-driven narratives, instead promoting free exploration and discovery for a more genuine and engaging experience.
Survival in the game hinges on interactions with traders, who facilitate barter-based exchanges of vital resources, as currency is irrelevant within the quarantine zone. Players must meticulously gather resources while navigating a world teeming with threats such as gangs, cultists, mutants, and lethal machinery. Effective inventory management becomes crucial, with limited space compelling players to make tough choices about what equipment to carry. The presence of traps and mines adds another layer of complexity to movement within the game world.
Visually, Atomfall reflects the signature style of its developer, Rebellion, with atmospheric yet not revolutionary graphics. The open-world environment of post-disaster England is portrayed as bleak and meticulously crafted. The constraints of a limited inventory enhance the game's strategic depth, forcing players to make calculated decisions on item selection. Opportunities for gear upgrades, especially for melee weapons, are available and prove essential when confronting sect members, bandits, and mutants.
Atomfall is set to launch on March 27th across PC, PlayStation, and Xbox platforms, and will be available on Game Pass from Day One, ensuring immediate access for subscribers.